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Passive AbilitiesEdit

  • Himmel (Third Air Jump) - Can perform a third jump. Cannot perform after a second air dash.
  • Himmel (Second Air Dash) - Can perform a second air dash. Cannot perform after a third jump.
  • Rutschen - Can perform extremely low double jumps or aerial dashes.
  • Blitz - Instead of a normal homing dash, teleport to your opponent.
  • Schnell - Get up quickly after being knocked down.

SpecialsEdit

  • Feuer - Shoot a fireball at a diagonal angle.
  • Wasser - Attack your opponent with a waterfall.
  • Luft - Fire a blade of wind which will travel a set distance, then return.
  • Erde - Summon a boulder to fall on opponents.
  • Schaum - Grab a nearby opponent for a throw attack.

SupersEdit

  • Folgereaktion - Grab a nearby opponent for a throw attack. If it hits, the [Lapis] will perform a follow-up attack.
  • Lebensgefahr - Send all the [Lapis] to attack your opponent from below.
  • Feldlager - Salamader - Transform all the [Lapis] into fire attribute, then surround an opponent with an explosive blast.
  • Feldlager - Undine - Transform all the [Lapis] into water attribute, then create waterfalls to attack nearby opponents.
  • Feldlager - Sylpheed - Transform all the [Lapis] into wind attribute, then create tornadoes to attack opponents.
  • Feldlager - Gnome - Transform all the [Lapis] into earth attribute, then summon a gigantic rock to smash opponents.

Critical HeartEdit

  • Elixier - Consumes entire Arcana Gauge. Transform all the [Lapis] into a giant crystal and recover health.
  • Stein Der Weisen - Transform the [Lapis] into a giant crystal to encase opponents. The crystal is then destroyed.

Paracelsia (Arcana Moveset)Edit

Passive AbilitiesEdit

  • Schild - You cannot be counterhit by an opponent.
  • Festung - You do not take chip damage from an opponent's special attacks.
  • Regenerieren - Your Arcana and Health Gauge automatically increase.

SpecialsEdit

  • Anasthesie - Fire a spirit projectile to slow your opponent for some time.
  • Schwindel - Fire a spirit shockwave to change your opponent's directional controls for some time.
  • Verwirrung - Fire a spirit shockwave to change your opponent's button controls for some time.

SupersEdit

  • Starke Arznel - Fire a spirit projectile to reduce your opponent's attack for some time. Last until you are hit.
  • Schizophrenie - Fire a barrage of spirit shockwaves, causing [Anasthesie], [Schwindel], [Verwirrung] and poison.

Extend ForceEdit

  • Gestalte - When active, damage will be dealt to your Arcana Gauge instead of Health Gauge.
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